About Me

Jennifer "Jen" Huffa


I am an Unreal Technical Artist living in Los Angeles. I graduated with a Bachelor of Science focused on Game Art & Design specializing in shaders/materials.


I am a self-motivated & enthusiastic person with a broad skill set that is passionate to create meaningful products. The majority of the projects I had the pleasure to work on have been remote-based.


Currently, I am full-time on VALORANT at Riot Games.

 

Education:

Art Institute of California-Hollywood

March 2016 - B.S. Game Art and Design


Awards & Certifications:

Dean's Honor Roll October 2015


Passions


Photography       Traveling       E-sports       3D Printing

Software Knowledge:

  • 3D Designer
  • 3D Painter
  • 3D Sampler
  • 3DS Max



  • Maya
  • zBrush
  • Blender
  • Unreal Engine



  • After Effects
  • Photoshop
  • Lightroom
  • JIRA



  • Perforce
  • GitHub
  • Confluence
  • Slack


Join us on Friday, April 28th for an exciting live stream event showcasing the Technical Art department at Riot Games!
We are thrilled to welcome Jeremy Ernst, Seth Hall, Izzy Cheng, Taylor Wright, Jen Huffa, and Gaige Hallman..

What people say

"We hired Jen to help us with shader development, procedural texturing, and environment art support. In other words, her areas of expertise. Almost immediately after she joined, with her help, we discovered that the team had more urgent needs. For the following 12 months, she supported the Tech Art and the Design and the Art team in areas where she had very little previous experience. This, not only didn't stop her, she performed admirably. It was a surprise to everyone that the areas she was supporting were new to her. She learned at lightning speeds, she helped train others on these areas, and gracefully adapted her support to the discipline, subdiscipline, and person she was working with. Jen is a wonderful Technical Artist, and she is a huge value add to any team she is a member of. I look forward to see many great things come from this talented artisan."

Alexis Meade

Technical Lead at Blizzard Entertainment




"I had the pleasure of working with Jen at Halon Entertainment. We worked in the same projects for a while, and even though we were in different departments, we frequently worked together to come up with solutions for different needs of the projects. I often asked Jen for help as some of my ideas for asset work needed a deeper technical knowledge of Unreal. She would then either explain me how I could accomplish my goal or offer to help with the task, and in that case Jen always had some solution and in the rare instances when she didn't know the exact way to go about solving a problem, she would research and test possible approaches and normally give me a working answer in a couple of hours. I always found Jen a serious and professional person, and she is extremely easy to work with. I can't recommend her enough."

Joao Baptista

Lead Character Artist at Halon Entertainment




"I had the pleasure of working with Jen on an incredibly difficult project that would have broken the spirit of a lesser person. Her ability to adapt quickly in the face of many technological hurdles and learn new software inspired her teammates. She has an excellent handle on deadlines and how to achieve them, with clear communication to get the work done. I would gladly work with her again in the future!"

Rachael Kent

Associate Producer at The Famous Group



"I greatly enjoyed working with Jen - she is hard working, knowledgable, and excellent with clients. In a recent project she went far above and beyond my initial expectations; stepping up into a much higher role than initially discussed, managing a team, and learning a new software she had never used before. I was constantly impressed with her work ethic and ability to execute. She handled difficult personnel issues with grace and was incredibly communicative with me throughout the project."

Nathanael Horton

Producer at The Famous Group

Apparel, Footwear, & Entertainment are a few industries to name that I have experience. By being diverse I have had the pleasure to work with teams such as:


Riot Games, Blizzard Entertainment Inc., Yeezy LLC., Netflix, The Famous Group, & more.